Full Metal Alchemist Universe


Full Metal Alchemist Universe
 
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General

 
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Announcements/ Forum Rules

Here I and the other mods/ admins will post updates to the site. All rules will be post here as well. Please pay attention for new updates.
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Welcome Area

If your a new bee post your name here and a few things about you so every one can know who you are.
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FMA Anime Corner

Everything and Any based only on the Anime serie of Fullmetal Alchemist.
Moderator: Moderators
11Fri Sep 07, 2007 1:46 am
~Father~Stream Anime Episodes
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FMA Manga Corner

Everything and Any based only on the Manga serie of Fullmetal Alchemist.
Moderator: Moderators
11Fri Sep 07, 2007 1:13 am
~Father~Online Manga Reader
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Alchemist Lounge

This is the area to go and just chat. It could be whatever you want. Polls or whatever.
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Creation Submissions

 
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Character Creation

Here, you may post your custom or cannon characters here. Please follow the character template and admin/mod must be approve your character before RPing.
Moderator: Moderators
66Tue Nov 13, 2007 5:52 am
FullMetalKittyLight Makure (under construction)
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Alchemy and Fighting styles Creation

This is where you post your Alchemy, Fighting styles and other techniques that you come up with. Be aware though all skills and techniques must be approved before Rping.
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Custom Equipment and Automail

This is where you go to make up your own type of weapons, automail or wearable equipment. Not only that but custom items can be made. Must be approved.
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Approved Zone

ALL APPROVED STUFF GO HERE IN TIME!!!!!!
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THE GATE

 
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THE GATE

The Site Trash Bin
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Amestris: Central Country

 
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Central

 
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Führer Office

This is where individuals shall await their state alchemist exam. They will give the written test, Scenario test and finally the practical.
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Central Head Quarter

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Central City

This is where the main RPing for Central will take place.
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Laboratory Five (+100 RP Posts)

In Central, Laboratory Five was headed by Basque Grand, a colonel at the time. Among the experiments conducted there were the creation of chimera and the Philosopher's Stone. Laboratory Five was used to make chimeras that were half-human, half-beast; in the anime series these included Martel, Dorchet, and Law. However, in the manga, it is not explained exactly which lab Greed freed the former three from, and Tucker is killed by Scar rather than "executed" by the military. The "defunct" Laboratory Five was also a holding place for the Homunculi's experiments. It was guarded by supposedly executed criminals such as the Slicer Brothers, Barry the Chopper and many other Chimeras.
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The National Library (+ 50 RP Posts, Must get pass from the Fuhrer)

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Central Train Station

This is where the Central Train Station is located.
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Eastern Boarder

 
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East Head Quarter

This is where the military will be assigned mission and train.
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East City

Located in a backwater region near the desert, East City was the home base of Colonel Mustang and his entire outfit. It's reasonably close to Lior, Resembool, and Marcoh's hometown, making it a sort of central hub for some of Ed and Al's early adventures.
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Aquroya

A city where Ed and Al caught up in the manhunt for a talented cat burglar, Psiren, who uses her skills as an alchemist to make fools of the local police time and again. The city is now mostly abbandoned but is mostly the new home for chimeras.
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Youswell

Youswell is a mining town that was once owned by the military. Under it's rule the military gave the workers outrageous taxes, but now the town is owned by a friend of the Elric Brothers. Youswell's main mining cave is annihalted. Many people have been forced to live on the streets. The city's population has also grown a bit as well as the size of the city.
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Risembool

The hometown of Ed and Al, Risembool is also home to two of the best automail mechanics in the world, Winry Rockbell and her grandmother Pinako. After the gate was destroyed a complex of buildings that was known as the Apostolic Palace was sent to Risembool. It is now the HQ of BFD
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Eastern Train Station

This is where the Eastern Train Station is located.
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Western Boarder

 
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West Head Quarter

This is where the military will be assigned mission and train.
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West City

A large city in the west. It stands on the edge of a prarie and farmland. (RP Area)
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The Devil's Nest

Greed Hidden Hangout for the refugees that escape from Lab 5.
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Xenotine

A small village where a Philosophers stone was rumored to be made. However Ed and Al discovered the was a fake created with red water. The last effects of the red water are fading away from the town now, and things are returning to normal.
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Western Train Station

This is where the Western Train Station is located.
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Norhern Boarder

 
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Briggs Commander's Office

Military personnel shall report here if transferred from another military base
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Briggs Head Quarter

This is where the military will be assigned mission and train.
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Briggs Fortress

The northern base of Amestris located in a mountain range, commanded by Major General Olivia Mila Armstrong. It is a huge underground complex housing thousands of soldiers who regularly go out on patrols, as well as the centre for the development of non-alchemic weapons. Most if not all the soldiers there are extremely paranoid, accusing anyone whom they do not know of being spies from the nation of Drachma to the north. (RP Area)
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Rundown Old Mining Tunnels

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Northern Train Station

This is where the NorthernTrain Station is located.
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Southern Boarder

 
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South Commanders Office

Military personnel shall report here if transferred from another military base.
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South Head Qaurter

This is where the military will be assigned mission and train.
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Dublith Town

Both urban and suburban, Dublith is Large city, where Sigu and Izumi's House is located. This is the place, where Ed and AL learn Most of their alchemy from Izumi.
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Island of Yock

A small island, you can only get here if you have a boat of your own due to the fact that no ships travel here frequently. On this island Ed and Al found Izumi, an event that set off many conflicts.
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Southern Train Station

This is where the Southern Train Station is located.
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Ishval, Xerxes Ruins and Great Desert: Eastern Country

 
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Isshuvaru

Located east of Amestris, Isshuvaru (Ishbar, or Ishvar) was annexed by Amestris during the Ishver Civil Conflict. The cultural base may be Indian or Middle Eastern, with a suggested compromise interpretation of Persian. The Ishvarites are monotheists who do not believe in or allow alchemy, however, Ishvara means 'god' in Sanskrit. The Ishvarites' proximity to the ruined city of Xerxes (possibly destroyed through alchemical reaction) may be partly reason for their ban on Alchemy. When the gate was destroyed the structure known asthe Greek theater was transported here. It is know used as the base of the Works of Ishballa.
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Rush Valley

Rush Valley is a city in the desert, whose major industry is automail. It is considered by mechanics to be a sort of Holy Land. Almost all of the people have some form of automail or another, and there are numerous shops and outfitters throughout the city. Automail use is so common, in fact, that Al is thought by most of the people of the city to simply have gone a bit overboard, and had his entire body redone in automail.Rush Valley is also nicknamed "The Automail Mecca" and "The Boomtown of the Broken Down."
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Liore City

The desert city of Lior is home to a unique ethnic group who, like the Ishbalans, hold religion in high regard. They were formerly under the control of Father Cornello, the so-called "Prophet", but he was deposed by the Elric brothers, leading to a period of civil war that nearly destroyed the entire city.
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The Great Desert

The Great Desert is an enormous desert that separated Ishval from Xing. In the middle of the desert lies the ruins of the city of Xerxes, which as legend has it vanished in a single night when the people of the city tried to gain the philosopher's stone. There used to be a rail line from Ishval across the desert to Xing but the sands covered it up and rendered it unusable. Since the distruction of the gate the structures known as piramids can be seen in the middle of The Great Desert. No one knows what lies in there, but many belive that their area millions of treasures in them.
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The Great Pyramids

When the gate combined the world together one of the few wonders that was brought to the world of alchemy are the Great Pyramids. There are a total of six pyramids each towering over two stories high. There are no knows entrance and if their are any for the pyramids then they are hidden. Inside the pyramids is said to be treasures beyond one's dreams.
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Xerxes Ruins

 
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Xerxes Ruins, Homuncli HQ

Now it is the main headquarters for the homunculi.
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The Underground City

it is a massive underground complex where the mysterious "Father" lives.
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Father: Underground experimental facility

This is the place, Where new Chimeras and other Philosopher's Stones are created. Also, Father uses this facility to recreated falled homunculi's.
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City Ruines (+150 Post or One of Father fellowers)

This is where the Bravest go to find information about Origin of alchemy, Homunculi's, and whereabout of Father. (RP Area)
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Xing Empire: The Empire Beyond the Great Desert

 
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Xing Capital City

A Xing country far to the east of Amestris, across the Great Desert, with a Chinese cultural base. There are several routes to Xing. The first is a rail system that was buried in the desert; the second is a route through the Khshayarsha (Xerxes) ruins; the third is by sea. Xing has alchemy, but appears to be for medical purposes and research. It is here where everything began.
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